Posts Tagged #mgkidlit

It’s Almost Spring! Bringing Books to Life in the Great Outdoors

Whether the children in your lives are eager lovers of literature or more reluctant readers, finding ways to bring books to life with outdoor activities can be a fun way to encourage thoughtful reading practices and to make books even more engaging. Below are a few ideas for how you might create activities to bring the events of a novel to life for the young readers in your life.

 

Nest, by Esther Ehrlich, can be adapted into real-life activities in many ways. Set in the 1970’s, this is the story of a family dealing with mental illness. Despite these heavier tones, there’s still a lot of joy in the story from which to pull inspiration. Young readers could go birdwatching just like the main character Chirp and look up the birds they spot in a field guide. Similarly, Chirp creates a dance routine to the song Help! by the Beatles. Young readers can do this too. It doesn’t need to be anything professional or elaborate but getting up and moving to a song (Beatles or not) provides a lot of physical fun and memorizing a dance routine is a good brain exercise, too! And it’s even more fun if it’s performed outdoors.

 

Book Jacket for Time of the Fireflies

Kimberley Griffiths Little’s novel The Time of the Fireflies also provides more opportunities for readers to engage more fully with the novel.  A picnic dinner to watch fireflies would be ideal for bringing Larissa’s story to life. Other  ideas for bringing her book to life include exploring one’s family history through word of mouth or old pictures and objects or, like Larissa, experience some time travel. Pick a year, help your readers do some research, and then spend an hour or two as though you’ve slipped through time!

 

Winner of the Newberry medal, The Evolution of Calpurnia Tate, by Jacqueline Kelly, is another novel rich in the natural world and centered around a loveable, strong female protagonist. Readers of Calpurnia’s story can follow in her footsteps by exploring their yards, neighborhoods, or local parks with a notebook and pencil in hand. Walk slowly and observe with all the senses, taking notes and making sketches of what kinds of flora and fauna are found. A field guide could come in handy for this as well, as some young readers  might want to learn the scientific names of plants and animals they observe. This is a great activity to encourage mindfulness, art skills, and offer a foray into being a naturalist.

 

The First Last Day, by Dorian Cirrone, is also perfect as the weather is warming up. Main character Haleigh finds herself in the midst of a never-ending summer…literally! One activity to bring this novel to life is to encourage young readers to paint memories of their favorite days or to keep a journal of their life through paintings. The passage of time might not freeze as it does for Haleigh, but this is a great way to encourage artistic creativity as well as personal reflection. Other art supplies and mediums can be added or substituted, too.

 

Finally, in my novel, Smack Dab in the Middle of Maybe, the main character Cricket goes on a wilderness adventure to try to find her mother. A series of clues leads the way. There are several ways Smack Dab could be brought to life, but one idea is to create a clue-based scavenger hunt for your young readers to solve. This could be as simple as leaving hand-written notes with riddles or descriptions that lead from one location to the next. You can also create more complicated clue trails involving cyphers or clues that relate to poetry or history. Even better if the clues incorporate the outdoors or wilderness! A small prize could be added at the end of the clues or simply solving the scavenger hunt can be the victory. Plus, older kids could orchestrate clues for one another. You can find some activities here.

 

These are a few ideas to get started. Once you start reading with potential outdoor adventures in mind, the sky is the limit. –literally.  Happy reading!

Congratulations, Meg Medina!

Meg Median with medal

Newberry winner Meg Medina has been selected as the 2023-2024 National Ambassador for Young People’s Literature. The Library of Congress, in partnership with Every Child a Reader, seeks to raise awareness of literature for young readers in order to promote literacy and highlight the power of reading to positively impact young lives.

Meg Medina

 

About Medina’s Work

Medina’s books reflect her Cuban-American heritage as she examines culture and identity through the eyes of young protagonists. Her middle-grade novel Merci Suarez Changes Gears, the first in a series of three books, is a coming-of-age story about a thoughtful, strong-willed sixth-grader who has to navigate life’s changes with friends and family. It was awarded the 2019 Newbery Medal and was named by the New York Times Book Review as a notable children’s book.

Merci Suarez Changes Gears book cover; girl on bike; Newbery medal

 

Medina’s Role as National Ambassador for Young People’s Literature

In her new role, Medina will travel the country, engaging readers through her ¡Cuéntame!: Let’s talk books platform. The name of her platform borrows a Spanish expression used when friends and family members are catching up with one another. Medina’s goal is to encourage connection among families, classrooms, libraries, and communities through conversations about books. In addition to discussing her own work, Medina plans to host “book talks” with kids about a range of authors, styles, and genres. She hopes to not only expose readers to books that reflect their own lives, but to also expose readers to new perspectives through characters who represent a variety of lived experiences.

Medina says, “It’s an enormous honor to advocate for the reading and writing lives of our nation’s children and families. I realize the responsibility is critical, but with the fine examples of previous ambassadors to guide me, I am eager to get started on my vision for this important work. More than anything, I want to make reading and story-sharing something that happens beyond classroom and library walls. I want to tap into books and stories as part of everyday life, with all of us coming to the table to share the tales that speak to us and that broaden our understanding of one another.”

Meg Medina at speaker podium wearing medal

History of the Role

The designation of a National Ambassador for Young People’s Literature began in 2008. The Library of Congress makes their selection based on recommendations by a field of experts, including educators, librarians, booksellers, and children’s literature specialists. The position was last held by author Jason Reynolds, and other former ambassadors include Jon Scieszka, Katherine Paterson, Kate DiCamillo, and Jacqueline Woodson.

In the News

You can watch Medina’s inauguration as National Ambassador of Young People’s Literature here, and learn about this former teacher’s perspective on reading and her mission to revitalize joy in readers. To learn more about Medina’s travels and events, visit the Every Child a Reader website. Watch for downloadable materials related to Medina’s mission and appearances coming soon.

Congratulations to middle-grade author Meg Medina for this special honor. We will be watching as young people across the country engage with reading through ¡Cuéntame!: Let’s talk books.

 

WNDMG Wednesday – M. K. England Guest Post

We Need Diverse MG
We Need Diverse MG Logo

Illustration by: Aixa Perez-Prado

WNDMG Wednesday is thrilled to host author M.K. England this month. M.K. wrote a fantastic post for us exploring themes central to their writing–themes that consistently create connection and validation, which is the connective tissue of what diverse kidlit is all about. Thank you so much, M.K.! And congratulations on Player vs. Player — so excited for this book!

Guest Post, by M.K. England

My work as an author is a bit all over the place. I started out in YA sci-fi/fantasy with The Disasters and Spellhacker, skipped to adult sci-fi with Guardians of the Galaxy: No Guts, No Glory, then hopped to YA contemporary with The One True Me and You, which just came out on March 1st. Now, after all that, I’ve finally found my way to middle grade—and what a joy it is to be writing the Player vs. Player trilogy.

Two Consistent Features

What in the world could possibly connect all of those very different books, other than the fact that they all lived in my brain? There are two consistent features of everything I write:

  • Strong, loving, supportive friend groups that treat each other like family, and,
  • A reading experience that I, the queer nerdy Star Wars loving gamer child, would have felt validated by.

It’s dangerous to go alone!*

In the Player vs. Player trilogy, both of those features are fundamental to the story. We get to see the formation of my hallmark friends-as-family group in action as four kids come together to bond over their shared love of a video game called Affinity. Book one, Ultimate Gaming Showdown, is like a video game version of Mr. Lemoncello’s Library, where four kids team up in a virtual tournament to do battle for an amazing prize package. They play well together… but there are whole heaps of loneliness and isolation (and maybe a few secrets) keeping them from playing their best and coming together as a team—and as true friends.

  • Josh’s family moves around a lot for his mom’s job and just wants some friends to game with.
  • Hannah struggles in school and plays alone at the public library every evening while her mom works a second job.
  • Gaming is banned altogether in Larkin’s household, and she’s got a million other things going on in her life—but her heart and dreams are filled with video games.
  • Wheatley struggles to relate to other kids and has an overbearing father… and a secret that could wreck the whole team.

Player v Player cover art

I loved getting to design the video game these kids play together, and writing the action of the tournament was a blast. It’s the process of getting these kids together as a team, as friends who trust and care about each other, that ultimately propels the book forward though. There is such incredible power in finding the people who see you and validate the things you care about, something all of these kids desperately needed. To many people, video games are a waste of time, something shameful that kids should avoid. To these kids, gaming is a critical lifeline, a source of purpose and pride… and maybe even a future career.

Of course, as we’ll find out in PvP book two, it’s not all smooth sailing once you’ve found your people. Staying friends, especially when you’re on a team together? There are… challenges.

* – A classic Zelda reference that the kids in this book would totally not get. I embrace my status as an Elder Millennial Nerd.

Gamers are cool now, right?

The second constant in my writing, a reading experience that validates my queer nerdy young self, is baked right into the core concept. I loved video games a lot as a child. It’s the earliest thing I remember being very into, starting with button mashing on our old original Nintendo as soon as I could get my hands around the controller.

However, when I was the same age as the kids in PvP, it was the late 90s. Being a gamer at that time wasn’t especially cool for anyone, but definitely not if you weren’t a boy. Things have improved, but gaming is still a boy’s club in a lot of ways. For example, the vast majority of the top streamers on Twitch are straight cis white guys. Meanwhile women, BIPOC folks, and queer people get harassed right off the site. We clearly still have a long way to go.

For adult me, a queer non-binary person who grew up as that weirdo “gamer girl,” the opportunity to write this story is healing. The gaming team in PvP includes two girls competing at the highest level in eSports—and as a kid, I would have been obsessed. PvP is a book I would have read until the paperback had gone soft and fuzzy, full of creases and little torn off chunks missing from too much time spent in a backpack or wedged between the bed and the wall. Though there weren’t books for kids and teens back then that mentioned the word nonbinary (that I knew of), I gobbled up anything where I saw kids like me—girls who didn’t fit, who dared to ferociously love unexpected things, who chafed against their boxes. If there’d been a book series about girls in video games? Game over.

((Also into gaming? Read this archive STEM Tuesday interview with Janet Slingerland, who wrote VIDE GAME CODING))

Press start

 It’s been fascinating to me, writing characters who are just beginning to discover who they are. Characters in YA are doing the same thing, but they’re much further down the path. In middle grade, kids are just starting to take those first steps to differentiate from their families and embrace who they’ll become.

For some queer, trans, and gender-expansive kids, by the time they hit that 8-12 range, they’re already well aware of their identities. For others, like me, it takes longer. Maybe it was just the lack of representation in media and the “tomboy” label I was saddled with as a kid, but it wasn’t until high school that I really started to understand and embrace some aspects of who I was, and the full picture didn’t come into focus until my early 30s. Before that, it was much more subtle. Blushing glances, that awkward blend of curiosity and embarrassment, experimenting with clothes to see what felt right. While I’m sure I’ll write a more overt middle-grade story later, for right now I’m enjoying writing this subtle growth into queerness that so reflects my own experiences while the characters put 99% of their brainpower into their gaming goals.

It’s an honor to be writing directly to and for the next generation of gamers, who I hope will create a much more open and welcoming gaming culture in the years to come. I’ll still be here, controller in hand.

 

Headshot of MK England - background stars and galaxies

M. K. England grew up on the Space Coast of Florida watching shuttle launches from the backyard. These days, they call rural Virginia home, where their house is full of video games, dogs, plants, Star Wars memorabilia, and one baby human. MK is the author of THE DISASTERS (2018), SPELLHACKER (2020), THE ONE TRUE ME & YOU (2022), and other forthcoming novels. Follow them at www.mkengland.com.

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