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STEM Tuesday — Coding– Writing Tips and Resources

Conditional Statements

Welcome to the STEM Tuesday Coding Revival & Traveling Medicine Show! Grab a great book from the STEM Tuesday Coding recommendation table, have a seat and let the power of coding revive your STEM soul. Can I get a “Hallelujah!”?

Citation: George R. Brunk II 1950’s Revival Photographs. Theron F. Schlabach Photograph Collection (HM4-378 Box 1 Folder 4 photo). 

Our simple and elegant design looks at coding through fresh eyes and is inspired by the universal power of the coding embedded in our daily lives. 

Coding is two-fold. We mainly associate coding with the writing of computer programs, but coding also means classifying or identifying something by assigning it a code. I like to preach coding as being the logical breakdown of a process or event. Coding is a way of thinking. 

Coding, on one hand, is computer programs and video games and special effects and entertainment. The scope of computer coding reaches far and wide into almost every aspect of modern life. Alexa is Alexa because Alexa’s software codes it to be Alexa. Banks, governments, law enforcement, education, sports, etc. all increasingly rely on the power of code.

Coding also exists outside the electronic world. 

Coding is biological. Coding is chemical. Coding is physical. 

Coding is animal, vegetable, and mineral.

Coding spans from describing how atoms interact to how our entire universe behaves.

Now that’s truly a hallelujah thought!

Conditional statements

If/then, hypothesis/conclusion, cause/effect are conditional statements. Thinking in code requires using conditional statement tools. Thinking within the logic of a conditional statement helps break down a process which leads to an understanding of that process.

If this happens, then that happens. If this doesn’t happen, then that happens. 

A simple tool with so much power. A way to look at the world and attempt to understand it. The knowledge of the human race is built upon conditional statements. The knowledge waiting to be discovered will most certainly be found by observing if this happens, then that happens.

Simplify & design

Once one knows how something works, the process and the design, and the logic can be extrapolated to other things. Build a better building by studying the steps (coding) termites use to build a mound or the organization of chemical bonds in a crystal. One of the coolest things in molecular biology I’ve been reading about is DNA origami. Molecular scientists are using the predictive binding inherent between the nucleotide bases of the DNA genetic code to fold DNA strands into molecular tools for a wide range of processes, from drug delivery systems to micro-robots. 

Better design comes from a better understanding. Better understanding comes from thinking like a coder!

Steps to Code

A. Observe!

     Watch something happen. Pay attention to what is happening and record what is seen.

(There’s an almost indefinable book first released in 1969 called, Supper of the Lamb by Robert Farrar Capon. The book combines culinary science, philosophy, religion, and economy in a stream of consciousness style as the author prepares four meals for eight from one leg of lamb. The entire second chapter is about observing an onion. How it’s packaged, designed, and executed to produce a wonder of nature and of flavor. That’s next-level observation!)

B. Break down the parts.

     Take the observations, place them in order.

C. Study how the parts fit and how they work.

     Come up with ideas (hypothesis) of how to get from part A to part B. 

D. Mimic.

     Try out your idea. If it works, then move forward. If it doesn’t work, then try something different.

E. Repeat. 

     Iterate until you imitate.

Logic muscle  

Coding requires healthy logic muscles. Living life through a coder’s lens takes practice and discipline. The logic muscles need work. Practice daily and code your world! Observe. Observe. Observe. 

Thank you for attending the STEM Tuesday Coding Revival & Traveling Medicine Show! We hope you feel the coding inspiration flowing through your veins. On your way out, don’t forget to grab your complimentary bottle of Dr. Swanson’s Patented Problem-Solving Elixir! It is guaranteed, organic, pure STEM with a touch of STEAM for added flavor.

Go out and code, my friends! 

See the world through new eyes!

By Unidentified U.S. Army photographer – Image from Historic Computer Images, Public Domain.

 

Mike Hays has worked hard from a young age to be a well-rounded individual. A well-rounded, equal opportunity sports enthusiasts, that is. If they keep a score, he’ll either watch it, play it, or coach it. A molecular microbiologist by day, middle-grade author, sports coach, and general good citizen by night, he blogs about sports/training related topics at www.coachhays.com and writer stuff at www.mikehaysbooks.comTwo of his science essays, The Science of Jurassic Park and Zombie Microbiology 101,  are included in the Putting the Science in Fiction collection from Writer’s Digest Books. He can be found roaming around the Twitter-sphere under the guise of @coachhays64.

 


The O.O.L.F Files

The Out Of Left Field (O.O.L.F.) Files this month branches out into the world of coding. As I said in previous O.O.L.F. Files, all roads lead down the rabbit hole of curiosity and inquiry. Have fun sliding down your rabbit hole of curiosity and inquiry! Just remember to come back and do good work.

Bioinformatics: Where code meets biology by Daniel Bourke

Code.org

Code.org® is a nonprofit dedicated to expanding access to computer science in schools and increasing participation by young women and students from other underrepresented groups. Our vision is that every student in every school has the opportunity to learn computer science as part of their core K-12 education. They also sponsor the Hour of Code event.

Best Coding Tools for Middle School from Common Sense Education

Coding in Astronomy

I never really thought much about the relationship between astronomy and coding until a few years ago. But when you think about how the immense amount of data generated by modern telescopes collecting electromagnetic wave spectrum from distant galaxies, that data needs to be organized and analyzed. Astronomy and coding. It’s a no-brainer-relationship.

DNA Origami

 


STEM Tuesday — Coding– In the Classroom


This month we’re focusing on coding. On our booklist, coding includes how to program computers, careers as a coder/programmer, and cryptography or secret codes.

This week is Computer Science Education Week, so it’s a great time to explore ways to incorporate coding ideas into lesson plans, scouting activities, and home learning. (Plus, it’s really fun.)

I tried to read the books like a codes and coding novice. This was a bit of a challenge. Prior to writing children’s books, I spent 15 years programming embedded computers (the microchips that go inside things like phones), often working with elements of cryptography.

Support Independent Bookstores - Visit IndieBound.orgCoding Games in Scratch
by Jon Woodcock (2019)
You don’t approach this like a typical book. Rather, you work your way through it, alternating between reading and coding. It’s very easy to follow, providing a great introduction to MIT’s fabulous free coding system, Scratch. This book doesn’t just cover coding, though. It includes ideas behind game design like themes, difficulty, and playability.

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Video Game Coding
by Janet Slingerland (2019)
The title of this book may be a little misleading. It doesn’t teach readers how to code video games. Its purpose is to introduce readers to careers in video game coding. It looks at how many people work on a game, what kind of code they use, and a what the general process is.

 

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Can You Crack the Code?: A Fascinating History of Ciphers and Cryptography
by Ella Schwartz, illustrated by Lily Williams (2019)
I love this book. It follows the history of secret codes, from Julius Caesar to modern day internet encryption. I found the explanations easy to understand, and there are lots of examples to put your understanding to the test.

 

As always, I have way more ideas on this subject than I have time and space to provide them. I’m going to restrain myself and give you a few things to explore and consider here.

For additional resources and ideas, you can check out the coding page on my website (http://janetsbooks.com/my-books/coding) and my STEM for Kids Pinterest board (https://www.pinterest.com/janetslingerlan/stem-for-kids).

Hour of Code

If you’ve never heard of Hour of Code or haven’t taken a closer look, I encourage you to do so. Code.org and HourOfCode.com have resources for students, educators, and more.

Hour of Code activities are generally designed for beginner coders. They cover a variety of coding languages and platforms.

The activities are searchable by many different variables: grade, time to complete, topics (including social studies and language arts), and available technology.

There are even activities that require no computers or other devices, just filter on “No computers or devices”.

If you want to host an Hour of Code event, you can find help to do so here: https://hourofcode.com/us/how-to.

Explore Scratch

Many of the books on this month’s list use Scratch. There are several reasons for this.

Scratch is free language, provided and managed by MIT (Massachusetts Institute of Technology). If you need to work offline, you can download a Scratch program. But if you have a reliable internet connection, you can work solely online – no program download needed.

Scratch is a block-coding language. Coders choose blocks of code they customize to create a program. The blocks are designed to fit together like puzzle pieces. This takes away the syntax errors that programmers of text-based languages run into.

It’s designed as a sharing platform, so Scratch coders can learn from and be inspired by other coders. They can also easily share their coded creations with other Scratch users.

Many of the Scratch resources online encourage users to explore Scratch in a freeform manner. This can be rather intimidating for some new coders. Following the projects in one of this month’s books introduces users to Scratch. Once they get comfortable with Scratch, they are more likely to explore new ways of using the platform.

Like Hour of Code, Scratch has project ideas that focus on different areas like art, music, and stories: https://scratch.mit.edu/starter-projects.

Escape Room Challenge

As the current state of things has moved much of our lives online, virtual Escape Rooms have become very popular. There are many escape rooms out there to try. But how about challenging young readers and coders to create their own?

Designing an escape room can put into use computer coding ideas, game design elements, development processes, and cryptography skills. The experience will give young developers a taste of life as a video game designer/coder.

There at least 2 free platforms that could be used to develop an escape room – Google Forms and Scratch. Here are helpful resources for these.
Scratch: http://scratched.gse.harvard.edu/sites/default/files/pdf-escape-the-room-scratch-draggable-using-lock-button.pdf
Google Form: https://www.bespokeclassroom.com/blog/2019/10/4/how-to-build-a-digital-escape-room-using-google-forms

Developers will follow the basic process described on page 29 of Video Game Coding. They can use the secret codes described in Can You Crack the Code? and consider the game elements discussed in Chapter 1 of Coding Games in Scratch.

Pre-Production

Plan out the stages of the escape room, including the puzzles and/or challenges players will face. This is the pre-production or design stage of video game coding. The platform will determine the level of design required.

The first decision is what theme to use. The escape room could be based on a favorite book, character, or fictional world – like Harry Potter, Pete the Cat, or Star Wars. This could also be an opportunity to create new characters, stories, and worlds.

How many levels will there be? What are the challenges players will face? Make sure each challenge makes sense to get the player from one level to the next.

This is a creative process that mirrors fictional story writing. Characters need to be developed and worlds built. The progression through the levels is the plot. Challenges should work with the chosen world, character(s), and plot.

How are players working through the escape room – individually or in teams? Does that change what the challenges look like?

If coding in Scratch, are players represented on the screen? If so, what do they look like and what are they able to do?

Production

Once the overall story and challenges are planned out, it’s time to move on to the production stage. This is where designers create the art, puzzles, and code needed to turn the escape room into reality.

In Coding Games in Scratch, readers learn to code a little then test a little. Build a part of the game, then try it out to make sure it works correctly. This is a great way to develop a game or program. It helps identify where problems are by keeping the testing area small. It also helps ensure programmers don’t incorrectly use a coding element throughout an entire program.

Post-Production

Once the initial escape room is put together, it’s time to move on to the post-production phase.

The escape room needs to be tested. Each path through needs to be checked for errors. This is often one of the most tedious portions of coding and game development. Once the designers have done their testing, it’s time to get a beta tester.

Beta testers are new to the game. Can they understand how to start and how to progress through the challenges? If not, the designers may need to add additional instructions or learning steps.

Beta testers may move through the escape room in a way the designers didn’t anticipate. This can highlight other errors or omissions that need to be corrected.

Each time a designer makes a change, they’ll need to test out everything to make sure they’ve solved the problem without introducing any new ones.

Release

Once designers are confident their escape room is working the way they want, it’s time to release it to a broader audience. Invite classmates, friends, and family to try out them out.

This would be an excellent time to have a celebration. Developing something like this is a lot more work than people realize. Finishing is a huge accomplishment.

Explore More

I hope this has given you some ideas for exploring coding. There are so many more out there. I hope you take the time to explore and code.

**********************************************************************
Janet Slingerland in LondonJanet Slingerland has written more than 20 books for children, including several about coding. To find out more about Janet and her books, check out her website – http://janetsbooks.com – or visit her on Facebook, Twitter, or Instagram.

December New Releases

It’s time to explore new book releases for the middle-grade readers in your life! I’m sitting at my desk, in my cozy office with a view of the fresh snow on the banks of the river beyond. The steam from my cup of tea swirls into the air, my Labrador retriever is snuggled back behind my desk. All I need is a great book to enjoy, to complete this perfect winter’s morning. Here are some great titles to enjoy with the younger readers in your life.  They make perfect gifts! Ordering through the links on Bookshop.org supports local booksellers. Happy shopping and happy holidays!

Available Now!

A Perilous Journey of Danger and Mayhem: The Final Gambit by Christopher Healy, Walden Pond Press

Buy this book here.

It is 1884, and Molly and Cassandra Pepper, Emmett Lee, and Emmett’s long-lost father are sailing back to New York following their death-defying adventure in Antarctica. Having discovered a subterranean world at the South Pole while saving the world from certain doom once again, surely their accomplishments will finally earn them the recognition they deserve.

Unless, of course . . . well, you know by now.

And so do the Peppers and Lees. They’re used to having their deeds covered up by the government in order to protect powerful men, and frankly, they’re sick of it. And when their return to New York doesn’t go the way they’d planned, they decide that maybe it’s best to go into hiding and accept that, perhaps, the forces aligned against them are just too great.

As the 1884 presidential election approaches, however, our heroes discover a plot against leading candidate Thomas Edison that only they can stop. It’ll be up to them to decide whether to come out of hiding, make the perilous journey to Washington, DC, and do the right thing one last time. Even if it means risking everything they have left.

The Rembrandt Conspiracy by Deron Hicks, HMH Books for Young Readers

Buy this book here.

In this standalone companion to The Van Gogh Deception, Art and Camille team up once again to solve a large museum theft, using one of the biggest heists in history to help them solve the case. Perfect for fans of Dan Brown and the Mr. Lemoncello’s Library and Book Scavenger series.

Something’s brewing at the National Portrait Gallery Museum in Washington, D.C. twelve-year-old Art is sure of it. But his only proof that a grand heist is about to take place is iced mocha, forty-two steps, and a mysterious woman who appears like clockwork in the museum.

When Art convinces his best friend, Camille, that the heist is real, the two begin a thrilling chase through D.C. to uncover a villainous scheme that could be the biggest heist since the Isabelle Stewart Gardner Museum theft in 1990. With a billion dollars’ worth of paintings on the line, the clock is ticking for Art and Camille to solve the conspiracy.

Build It! Make It! Become a Super Engineer by Rob Ives, Beetle Press

Buy this book here.

Have fun powering up tiny versions of real-life vehicles and robots. Step-by-step, clear instructions are combined with cool illustrations to show you how to make all kinds of aircraft, boats, cars and robots – safely. Simple household items can be transformed into 36 awesome MAKERSPACE MODELS.

. Launch a rocket with air and water power

. Build a soda bottle submarine

. Make an insect-droid with wire legs

. Explore eco-friendly solar power and more.

Unplug and become a super engineer and learn the science behind each project. Building your own stuff is inspiring for the budding engineers of the future. With hands-on fun learning, using high interest, brightly presented photographs of the finished result for guidance, it’s a cool way to spend time.

A Wolf for a Spell by Karah Sutton, Knopf Books for Young Readers

Buy this book here.

The Girl Who Drank the Moon meets Pax in this fantastical tale of a wolf who forms an unlikely alliance with Baba Yaga to save the forest from a wicked tsar.

Since she was a pup, Zima has been taught to fear humans–especially witches–but when her family is threatened, she has no choice but to seek help from the witch Baba Yaga.

Baba Yaga never does magic for free, but it just so happens that she needs a wolf’s keen nose for a secret plan she’s brewing . . . Before Zima knows what’s happening, the witch has cast a switching spell and run off into the woods, while Zima is left behind in Baba Yaga’s hut–and Baba Yaga’s body!

Meanwhile, a young village girl named Nadya is also seeking the witch’s help, and when she meets Zima (in Baba Yaga’s form), they discover that they face a common enemy. With danger closing in, Zima must unite the wolves, the witches and the villagers against an evil that threatens them all.

Never After: The Thirteenth Fairy by Melissa De La Cruz, Roaring Brook Press

Buy this book here.

Real life and fairy tales collide in Never After: The Thirteenth Fairy, book one in the new middle-grade Never After series from the #1 New York Times bestselling author of The Descendants series, Melissa de la Cruz.

Nothing ever happens in Filomena Jefferson-Cho’s sleepy little suburban town of North Pasadena. The sun shines every day, the grass is always a perfect green, and while her progressive school swears there’s no such thing as bullying, she still feels bummed out. But one day, when Filomena is walking home on her own, something strange happens.

Filomena is being followed by Jack Stalker, one of the heroes in the Thirteenth Fairy, a series of books she loves about a brave girl and her ragtag group of friends who save their world from an evil enchantress. She must be dreaming, or still reading a book. But Jack is insistent–he’s real, the stories are real, and Filomena must come with him at once!

Soon, Filomena is thrust into the world of evil fairies and beautiful princesses, sorcerers and slayers, where an evil queen drives her ruthless armies to destroy what is left of the Fairy tribes. To save herself and the kingdom of Westphalia, Filomena must find the truth behind the fairytales and set the world back to rights before the cycle of sleep and destruction begins once more.

Hatch The Overthrow by Kenneth Oppel, Knopf Books for Young Readers

Buy this book here.

Fans left desperate for more at the end of Bloom will dive into this second book of the Overthrow trilogy–where the danger mounts and alien creatures begin to hatch.

First the rain brought seeds. Seeds that grew into alien plants that burrowed and strangled and fed.

Seth, Anaya, and Petra are strangely immune to the plants’ toxins and found a way to combat them. But just as they have their first success, the rain begins again. This rain brings eggs. That hatch into insects. Not small insects. Bird-sized mosquitos that carry disease. Borer worms that can eat through the foundation of a house. Boat-sized water striders that carry away their prey.

But our heroes aren’t able to help this time–they’ve been locked away in a government lab with other kids who are also immune. What is their secret? Could they be…part alien themselves? Whose side are they on?

Kenneth Oppel expertly escalates the threats and ratchets up the tension in this can’t-read-it-fast-enough adventure with an alien twist. Readers will be gasping for the next book as soon as they turn the last page…

Week of December 7

Exploring the White House: Inside America’s Most Famous Home by Kate Andersen Brower, HarperCollins Publishers

Exploring the White House: Inside America's Most Famous Home

Buy this book here.

Have you ever wondered what exactly goes on inside 1600 Pennsylvania Avenue? Sure, the president of the United States works and resides there, but do you know who helps keep this historic house running?

It’s no simple task, especially when there are important state events and foreign dignitaries—in addition to presidential pups, mischievous children, and even a couple of ghosts. And its Residence workers and first ladies make sure everything is in check and running smoothly.

Featuring fascinating photos, fun facts, and memorable quotes from the residents and first ladies of the White House, Exploring the White House: Inside America’s Most Famous Home is the perfect read for any curious kid!

The Beast and the Bethany by Jack Meggit-Phillips (author) and Isabelle Follath (illustrator), Aladdin Paperbacks

Buy this book here.

Lemony Snicket meets Roald Dahl in this riotously funny, deliciously macabre, and highly illustrated tale of a hungry beast, a vain immortal man, and a not-so-charming little girl who doesn’t know she’s about to be eaten.

Beauty comes at a price. And no one knows that better than Ebenezer Tweezer, who has stayed beautiful for 511 years. How, you may wonder? Ebenezer simply has to feed the beast in the attic of his mansion. In return for meals of performing monkeys, statues of Winston Churchill, and the occasional cactus, Ebenezer gets potions that keep him young and beautiful, as well as other presents.

But the beast grows ever greedier with each meal, and one day he announces that he’d like to eat a nice, juicy child next. Ebenezer has never done anything quite this terrible to hold onto his wonderful life. Still, he finds the absolutely snottiest, naughtiest, and most frankly unpleasant child he can and prepares to feed her to the beast.

The child, Bethany, may just be more than Ebenezer bargained for. She’s certainly a really rather rude houseguest, but Ebenezer still finds himself wishing she didn’t have to be gobbled up after all. Could it be Bethany is less meal-worthy and more…friend-worthy?

 

Week of December 14

Mighty Justice: The Untold Story of Civil Rights Trailblazer Dovey Johnson Lovetree by Katie McAbe Adapted by Jabari Asim Roaring Brook Press

Buy this book here

A young reader’s adaptation of Mighty Justice: My Life in Civil Rights, the memoir of activist and trailblazer Dovey Johnson Roundtree, by Katie McCabe.

Raised in Charlotte, North Carolina, at the height of Jim Crow, Dovey Johnson Roundtree felt the sting of inequality at an early age and made a point to speak up for justice. She was one of the first Black women to break the racial and gender barriers in the US Army; a fierce attorney in the segregated courtrooms of
Washington, DC; and a minister in the AME church, where women had never before been ordained as clergy. In 1955, Roundtree won a landmark bus desegregation case that eventually helped end “separate but equal” and dismantle Jim Crow laws across the South.

Developed with the full support of the Dovey Johnson Roundtree Educational Trust and adapted from her memoir, this book brings her inspiring, important story and voice to life.

A Junior Library Guild Selection

Week of December 21

The Dog Who Saved the World by Ross Welford, Schwartz & Wade Books

The Dog Who Saved the World

Buy this book here.

In this fast-paced time travel adventure into the future, a girl and her dog set out to save the world from a deadly plague.

He smells terrible. He’ll eat literally anything. And he’s humanity’s only hope….

When 12-year-old Georgie makes friends with an eccentric retired scientist, she becomes the test-subject for a thrilling new experiment: a virtual reality 3-D version of the future. At first, it’s just a game. But when a deadly virus threatens to wipe out every pup on the planet, Georgie and her beloved (and very smelly) dog, Mr. Mash, along with best friend Ramzy, must embark on a desperate quest to save the dogs– and also all of humanity. And they have to do it without actually leaving the room. This high-concept, astonishing new novel from the author of Time Traveling with a Hamster takes us on an epic adventure, and asks the question: is it really possible to alter the future?